Recraft

AI image and graphic design platform

Recraft is a standalone AI creative platform for generating, editing and refining raster images, vector graphics, mockups and other design assets. It combines Recraft's proprietary image models with selected third-party image and video models, and provides web, mobile, API and integration access.

Company Recraft
Free plan Yes
Paid plans from $12/month
Ease of use Easy

What you can do with Recraft

Key features
✓
Text-to-image generation

Create raster images, illustrations, logos, posters and other visual assets from natural-language prompts.

✓
Editable vector generation

Generate structured SVG artwork with editable paths and layers for logos, icons and illustrations.

✓
Prompt-based image editing

Upload or generate an image, describe changes in natural language and modify objects, materials, styles or compositions.

✓
Brand style consistency

Create reusable styles from reference images and apply consistent visual direction across generations.

✓
Mockup generation

Place generated artwork on products, packaging, apparel, devices, signage and other realistic scenes.

✓
Image restoration and enhancement

Remove backgrounds, erase objects, upscale images, vectorize raster artwork and perform inpainting or outpainting.

✓
Design asset sets

Generate coordinated assets such as logos, color palettes, typography and icons through design-oriented workflows.

✓
Video generation

Generate short video clips through supported video models available in Recraft Studio.

How Recraft works

Create or open a project in Recraft Studio, enter a text prompt or upload reference images, then choose a generation or editing mode and model. Review variations on the canvas, refine the prompt or edit individual elements, and export the result as an image, SVG, mockup or supported video format.

INPUTS
Text promptsImagesReference imagesBrand stylesColor palettes
OUTPUTS
ImagesVector graphicsSVG filesMockupsVideo

Who Recraft is for

BEST FOR

Designers and creative teams that need to generate and refine branded images, editable vectors, logos, icons, mockups and other visual assets in one workspace.

LESS SUITED FOR

Users seeking a general-purpose conversational assistant, document or data-analysis tool, dedicated video editor, or unrestricted commercial use on a free plan. It is also less suitable for users who need fixed per-output pricing because credit costs vary by model and operation.

Strengths & limitations

+ Strengths

  • Strong focus on graphic-design workflows rather than generic image generation
  • editable SVG vector output
  • useful typography and layout controls
  • prompt-based image editing
  • background removal, vectorization, upscaling and mockups in one workspace
  • reusable styles for brand consistency
  • broad model selection
  • web, mobile, API and integration access
  • real-time collaboration and team workspaces.

– Limitations

  • Credit consumption varies substantially by operation and model
  • free-plan assets have public-visibility and commercial-rights restrictions
  • paid commercial rights require a subscription
  • model and feature availability can differ by plan
  • consumer data-training settings require attention
  • advanced third-party model usage can make costs and licensing less predictable
  • the product is not a full replacement for a traditional vector or video editor.

Pricing & access

FREE ACCESS Free plan available

The Free plan provides daily credits for image generation and editing. Current product pages advertise up to 30 free image generations per day, although exact credit usage varies by operation and model. Free-plan images are publicly visible, owned by Recraft and generally not licensed for commercial use.

PAID ACCESS $12/month

The Basic plan is publicly listed at $12 per month when billed monthly and approximately $10 per month when billed annually, subject to current offers and regional or account-specific pricing. Paid plans use monthly subscription credits, while eligible plans also support non-expiring top-up credits. API usage is billed separately through API Units.

FREE TRIAL No free trial listed
USAGE LIMITS Plan limits apply

Free users receive daily credits that renew every 24 hours. Subscription credits reset at the beginning of each billing cycle and do not roll over. Credit consumption varies by model and operation; vector generation, mockups, video and advanced editing can consume more credits than standard raster generation. Top-up credits are available on eligible paid plans and do not expire.

Platforms & access

✓ Web app
✓ Mobile app
✓ Desktop app
✓ Browser extension
✓ API
– Embeddable

Web application; iOS app; Android app; Windows app; API; Chrome extension; Figma integration; Framer integration; Google Docs add-on; Google Slides add-on; Discord access; MCP access

Product format: standalone

Product specs

Standard features
– Web access
✓ File upload
✓ Memory
– Custom agents
– Scheduled automation
– Knowledge base
– Website ingestion
– Code execution
– Computer actions
✓ Integrations
– Webhooks
✓ MCP support
– Bring your own key
✓ Model selection
✓ Collaboration
✓ Shared workspace
✓ Admin controls
✓ Templates
✓ No-code
✓ Project workspace
✓ Brand tools
– Performance scoring

Recraft supports text-to-image generation, image-to-image editing, editable SVG/vector generation, vector editing, style creation and application, background removal, erasing, inpainting, outpainting, upscaling, mockup creation, prompt-based editing and selected video generation. Current Studio releases also include agentic design features and a Design Agent that creates reusable design kits, but users do not appear to deploy arbitrary custom AI agents.

Categories & capabilities

Browse similar tools

Integrations & models

INTEGRATIONS Connected workflows

Official product surfaces list integrations or access points for Figma, Framer, Chrome, Google Docs, Google Slides, Discord, OpenClaw and MCP. Availability and capabilities vary by integration.

MODELS Models used

Recraft V2, Recraft V3, Recraft V4 and Recraft V4.1; third-party models publicly listed in Studio include Nano Banana, Flux, Ideogram, GPT Image, HiDream, Imagen, Qwen Image, Seedream, Grok Image, Grok Video, Veo, Kling, Sora, Seedance, Pixverse, Hailuo, Wan and Ray. Availability varies by plan and product surface.

Privacy & data Data handling, AI training, retention and security
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Data handling

Recraft collects account, usage, uploaded-file, prompt and generated-output data to provide and improve its services. Data may be processed by Recraft and trusted AI service providers. The company states that it does not monetize personal data and provides privacy rights and deletion controls subject to legal and operational requirements.

AI training

For individual accounts, user inputs and generated assets may be used to train or improve Recraft's proprietary models by default, with an account-level opt-out available. Recraft states that Teams content and content generated through the API are not used for training by default. Third-party models accessed through Recraft may have separate provider policies.

Data retention

Retention varies by data type, service, user settings, legal obligations and operational needs. Recraft's API terms state that generated images and metadata are not stored beyond delivery by default, while optional exploration or iterative-generation features can enable temporary or specified retention. Consumer-service retention periods are not given as one universal duration.

Security

Recraft states that it uses physical, business and technical safeguards. The company announced SOC 2 Type 2 certification in January 2026 and provides a Data Processing Addendum for applicable business processing.

About Recraft

Recraft is an AI design workspace for creating and refining visual assets rather than a general-purpose chatbot. It combines text-to-image generation, editable vector creation, prompt-based editing, mockups, brand styles and selected video generation for designers, marketers, illustrators and creative teams.

What is Recraft?

Recraft is a web-based AI visual creation platform that helps users generate, edit and organize creative assets. Its main outputs include raster images, illustrations, logos, icons, posters, product visuals, mockups and editable SVG graphics. Users can start with a text prompt, upload a reference image or refine an existing design with natural-language instructions.

The platform is more design-oriented than a general AI assistant. Its value lies in moving from an initial visual concept to a usable design asset: a user can generate variations, adjust individual elements, apply a consistent style, remove a background, vectorize an image or place artwork into a product mockup.

Core design workflows

Image generation and editing

Recraft can generate illustrations, advertising graphics, social media artwork, thumbnails, posters and other images from prompts. Editing tools support operations such as object replacement, erasing, inpainting, outpainting, background removal and image upscaling. Reference images and reusable styles can help guide the visual direction across multiple generations.

Editable vector graphics

A major distinction is its focus on structured vector output. Recraft can generate SVG artwork for logos, icons, illustrations and other graphic-design tasks. This is useful when an image needs further adjustment in a design workflow instead of remaining a flattened raster file. Vectorization tools can also convert suitable raster artwork into vector-based graphics.

Brand assets and mockups

Recraft supports style creation and application, allowing teams to establish a reusable visual direction from reference material. It can also generate coordinated design assets and place artwork into mockups for products, packaging, apparel, devices, signage and similar contexts. These workflows are relevant to brand teams, marketers, product designers and print-on-demand sellers.

Selected video generation

Recraft Studio also exposes selected video models, so users can create short video content alongside still images and vectors. Video is an additional capability rather than the platform's central identity, and availability and credit consumption vary by model and plan. Users seeking a dedicated video workflow may want to compare it with specialist tools such as Runway.

How people realistically use Recraft

A typical workflow starts with a project in Recraft Studio. The user describes an asset, selects a generation or editing mode and reviews several results on the canvas. They can then refine the prompt, modify an object, change the style, remove unwanted elements or convert the result into an SVG or mockup. Reference images and saved styles are useful when a series of assets needs a consistent appearance.

Common applications include developing logo and icon concepts, producing campaign graphics, creating product and packaging concepts, preparing social media assets, generating apparel designs and making visual variations for advertising. Creative teams can use shared workspaces and collaboration features to review and iterate on assets, while developers can use the API to add image generation to an application or internal workflow.

Who is Recraft for?

Recraft is best suited to graphic designers, illustrators, marketers, brand teams, agencies, visual artists and product teams that need to produce many visual concepts or finished assets. It is particularly relevant when editable vectors, typography, layout, brand consistency and mockups matter alongside image quality.

It is less suitable as a replacement for a full traditional vector editor or dedicated video-editing application. It is also not designed primarily for document analysis, coding, research, conversation or general productivity. Compared with broad image-generation platforms such as Midjourney, Ideogram or Leonardo.Ai, Recraft places more emphasis on design production, editable vector output and asset refinement.

Models, platforms and integrations

Recraft provides its own V2, V3, V4 and V4.1 models, while Studio may also offer selected third-party image and video models. The available model list is not necessarily the same for every plan or product surface. Model selection lets users choose between different generation capabilities, but it also makes credit usage and output behavior less uniform.

The service is available through a web application and lists iOS, Android and Windows access. It also provides an API and access points or integrations involving Figma, Framer, Chrome, Google Docs, Google Slides, Discord and MCP. Availability and functionality can vary by account, plan, region and integration. The API uses a separate API Units balance rather than the same structure as ordinary Studio subscription credits.

Pricing and access

Recraft has a free plan with daily credits. Current product information describes up to 30 free image generations per day, although the actual number of operations depends on the model and task. Free-plan images are publicly visible and are owned by Recraft, with important restrictions on commercial use.

Paid access begins with a Basic plan publicly listed at $12 per month when billed monthly. Annual billing is commonly lower, at approximately $10 per month equivalent, but pricing and offers can change. Paid plans provide monthly subscription credits, and eligible plans support additional top-up credits that do not expire. Subscription credits reset with the billing cycle and do not roll over. Enterprise availability is indicated, but exact enterprise pricing and controls require a separate discussion with Recraft.

Credit consumption can differ substantially between ordinary image generation, vector creation, mockups, advanced editing and video. This makes the effective cost dependent on the workflow rather than simply the number of final assets. Users planning high-volume production should test representative operations before committing to a plan.

Important limitations and privacy considerations

  • Free-plan output has public-visibility and licensing restrictions, so it is not equivalent to private commercial production.
  • Credit costs vary by model and operation, making usage less predictable than a simple per-image price.
  • Feature, model and integration availability can differ by plan and product surface.
  • AI-generated typography, layout and visual details still require review and refinement.
  • Recraft is not a complete replacement for professional vector, layout or video-editing software.

For individual accounts, Recraft states that prompts, inputs and generated assets may be used to train or improve its proprietary models by default, with an account-level opt-out available. Recraft says that Teams content and API-generated content are not used for training by default, while third-party models may have separate policies. Organizations should therefore review account settings, contractual terms and the relevant model policy before uploading confidential brand or client material.

Is Recraft a good fit?

Recraft is a strong fit when the goal is to move quickly from an idea to a coherent set of visual assets, especially when editable SVG output, brand styles, mockups or prompt-based image editing are important. It can reduce the need to switch between a generator, an image editor and a mockup tool for early and mid-stage creative work.

It is a weaker fit for users who need unrestricted commercial use on a free account, fixed pricing per output, a traditional precision-first illustration environment or a specialized end-to-end video editor. The most practical evaluation is to test the exact asset types, models and export formats needed for production while tracking credit use and reviewing the applicable ownership and privacy terms.

Recraft is an AI design workspace for generating and editing images, editable vectors, mockups and branded creative assets. Its main strengths are design-focused controls, SVG output, prompt-based editing, reusable styles and integrated creative workflows. Free access is available, while paid plans add credits and better privacy and commercial-use terms; usage costs vary by model and operation.

Answers to Frequently Asked Questions

Are Recraft images private and suitable for commercial use?
Privacy and commercial-use rights depend on the plan, account type and model used. Free-plan outputs are publicly visible and have important commercial-use restrictions. Recraft states that individual-account prompts, inputs and generated assets may be used to train or improve its proprietary models by default, with an opt-out available, while Teams and API-generated content are not used for training by default.
Who is Recraft best suited for?
Recraft is best suited to graphic designers, illustrators, marketers, brand teams, agencies, visual artists and product teams that need to create many visual concepts or finished assets. It is especially useful when editable vectors, brand consistency, typography, layouts and mockups are important.
Does Recraft offer a free plan and how does its pricing work?
Recraft offers a free plan with daily credits and publicly visible outputs, with restrictions on commercial use. Paid access starts with a Basic plan publicly listed at $12 per month when billed monthly, while annual billing is commonly lower. Credit consumption varies by model and task, and paid plans may offer additional top-up credits.
What is Recraft used for?
Recraft is an AI visual creation platform for generating, editing and organizing images, illustrations, logos, icons, posters, product visuals, mockups and editable SVG graphics. It is designed for workflows such as branding, marketing, social media content, product concepts and print-on-demand designs.
Can Recraft generate editable vector graphics?
Yes. Recraft can generate SVG graphics for logos, icons and illustrations, and it can vectorize suitable raster images. This makes it useful when artwork needs further editing in a design workflow rather than remaining a flattened image.